A procedural textures authoring and 3D model painting tool based on the Godot game engine
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Updated
Mar 26, 2026 - GDScript
A procedural textures authoring and 3D model painting tool based on the Godot game engine
Make complex Ray Marching SDF objects using nodes with the Material Maker editor and this library
experimental three.js material maker (standard pbr material) export target/viewer
Generate playable RPG Maker MZ games automatically from text using AI to create scenes, events, and dialogue with easy project management.
A globe in GLSL rendered without polygons, and without needing to set up a complicated raymarching engine.
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